| Intel Clovertown Quad Core Processor Review |
| Written by WoobiaEroveva | ||||||||
Page 2 of 6 Testbed and Testing MethodologyWe used 3 different CPUs in total, 2 motherboards and 2 sets of RAM. Apart from that, our testbed was the same throughout. Here are the details of our setup:Intel Core 2 Duo Setup
Intel Kentsfield Setup
Intel Clovertown Setup
Common Hardware
We'd like to mention that Intel didn't send us any engineering samples and that we obtained them through independent means. We decided to run the following benchmarks on each setup: Synthetic Benchmarks SiSoft SANDRA CPU Arithmetic and Multimedia Benchmarks SANDRA's CPU arithmetic and multimedia benchmarks are a good way to compare the general performance of a variety of processors. 3D Mark 06 (CPU Score) The CPU test in 3D Mark 06 is very useful in providing information on how you will fair in games that are significantly dependant on processor performance. Real-World Tests MP3 Encoding In today’s digital age, practically everyone owns an MP3 player. MP3 encoding is a fairly CPU intensive task and is benefited hugely by a faster processor. To do our test, we ripped Moby - Play from the original CD to MP3 files using Windows Media Player 10. We timed how long it took on each system using a stopwatch. Archiving/File Compression It's fairly common these days for us to compress files and folders to share or use for backup purposes. Like MP3 encoding, this is a CPU intensive task. We archived a base folder containing MP3s with a size of 280 MB into a .rar file using WinRAR 3.6. Again, the process was timed on each rig using a stopwatch. Gaming Tests Quake 4 and Unreal tournament 2004 To compare how the different rigs would compare in games, we ran time demos in Quake 4 and Unreal tournament 2004 and recorded the number of frames per second in each case. The settings used were: Quake 4 (v 1.2, dual-core patch)
Unreal Tournament 2004
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